Tizen Building Tizen Web Apps with the Tizen Emulator Some of us around the InfernoRed (home) offices have recently been working with Tizen. We found convincing the emulator to run your HTML5, CSS and JavaScript Hybrid Web Apps takes a few clicks.
UWP Crossing the Windows Desktop Bridge Choosing the right tech stack for a project can be difficult. There are many factors that weigh in on which tools to use. Your team's proficiency in a language, available frameworks, hardware requirements, existing components, and many other variables help shape this decision.
HoloLens Intro to Hololens Development InfernoRed’s Matt Wilhelm introduces HoloLens development in a NOVA Code Camp presentation recorded October 8, 2016. He covers the basics of developing for HoloLens and demos the technology by using Unity 3D to place a superhero avatar on stage next to him.
HoloLens Debugging on the Hololens Welcome to our continuing series on the Hololens. In this video, I will discuss how to debug and how to deploy applications to the Hololens. To demonstrate, I will use an application we built that shows using a 2-D and 3-D views inside of the same app.
UWP HoloLens: The First Few Weeks I have to admit, the first time I tried HoloLens at //Build in 2015, I was underwhelmed. The demo was scripted, and the product was clearly not complete. There was literally a main behind the curtain debugging the device as we went through the motions. The second time I got
UWP Mixing HoloLens 2D and 3D XAML Views in HolographicSpace If I can be a little honest, I feel like the HoloLens might be a solution in search of a problem. But that's probably because it is so new and we are just beginning to understand its impact. I think credit goes to Microsoft for understanding this, and
Xamarin Cross-Platform UI Testing with Specflow, Xamarin, and CodedUI: Part 3 Welcome to Part 3 of my blog series on cross-platform UI testing. For those who are just joining us, in Part 1 we discussed the high-level strategy for cross-platform UI testing using Xamarin.UITest and CodedUI, and introduced SpecFlow as the glue that holds everything together. I also identified a
Xamarin Cross-Platform UI Testing with Specflow, Xamarin, and CodedUI: Part 2 Welcome to my blog series on cross-platform UI testing. In Part 1 of this series, I discussed my strategy for cross-platform testing and identified a few key gotcha's to look out for along the way. I also provided a link to the completed source code, should you like
Xamarin Cross-Platform UI Testing with Specflow, Xamarin, and CodedUI: Part 1 Just about every developer is familiar with the benefits and costs of Test-Driven Development. Regardless of your personal stance on the topic, it is hard to argue against the evidence that automated testing often pays huge dividends in improved quality, reliability, and efficiency. In fact, on most well-managed projects these