InfernoRed Blog

Debugging on the Hololens [video]

Posted by Matt Wilhelm on Nov 22, 2016 4:57:33 PM

Welcome to our continuing series on the Hololens. In this video, I will discuss how to debug and how to deploy applications to the Hololens.  To demonstrate, I will use an application we built that shows using a 2-D and 3-D views inside of the same app.

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Topics: HoloLens, Video

3 things you'll love about the hololens [Video]

Posted by Lee Richardson on Nov 8, 2016 11:23:33 AM

We absolutely love the Hololens, so much in fact that we decided to launch of video series on the Hololens. In this video, Lee Richardson discusses three elements of the Hololens that he feels users will come to appreciate. 

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Topics: HoloLens, Video

Benefits of Git Rebase

Posted by Lee Richardson on Oct 24, 2016 10:03:15 AM

In the first article in this series (Git: Rebase vs Merge) I covered the tactics of rebasing.  I discussed what merge commits are, and how to avoid them with rebasing.  In this post I'll cover the benefits of rebasing, including how its use speeds up finding hard to track down bugs via git blame and git bisect.

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Topics: git

Crashplan Max Memory Via Docker on a Synology NAS

Posted by Dave Ferguson on Oct 19, 2016 10:13:21 AM

TL;DR

Update the /usr/local/crashplan/bin/run.conf with the maximum value you want your java heap to be allowed to use:
SRV_JAVA_OPTS=”-Dfile.encoding=UTF-8 -Dapp=CrashPlanService -DappBaseName=CrashPlan -Xms20m -Xmx1024m -Dsun.net.inetaddr.ttl=300 -Dnetworkaddress.cache.ttl=300 -Dsun.net.inetaddr.negative.ttl=0 -Dnetworkaddress.cache.negative.ttl=0 -Dc42.native.md5.enabled=false”
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Topics: Docker

24 Resharper Tips

Posted by Lee Richardson on Oct 4, 2016 11:03:44 AM

I firmly believe ReSharper is the best thing to happen to .Net since Visual Studio (NCrunch is a close second).  In evangelizing it I managed to convince my program to purchase copies for every developer.  One caveat: I had to train everyone.

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Topics: Resharper

DotNetNuke and ApiExplorer

Posted by Dave Ferguson on Sep 26, 2016 11:27:04 AM

Exposing Web API endpoints from DotNetNuke is very easy to do and is extremely useful for accessing the internals of DNN. For example, if I want to get a list of all of the custom roles that are available for a particular DNN site, I can easily do so by creating a custom endpoint as illustrated at http://www.dnnsoftware.com/community-blog/cid/144400/webapi-tips.

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Topics: DNN

Git: Rebase vs Merge

Posted by Lee Richardson on Sep 13, 2016 10:56:38 AM

Distributed version control (git): Check.
Feature branches: Check. 
Rebasing: Ugh, seriously?


On multiple projects I've attempted to introduce the concept of rebasing commits.  It rarely goes well (at first).  The initial reaction tends to be reluctance and confusion.  

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Topics: git

InfernoRed August Community Calendar

Posted by Scott Lock on Jul 27, 2016 10:45:12 AM

At InfernoRed Technology we have a team of awesome developers and technologists.  When we're not building amazing products for our partners and customers all over the country we're out getting involved in our local developer communities.  Throughout the year InfernoRed hosts, sponsors, and speaks at developer events like meetups, code camps, and conferences.  This next month is no exception!  Here is what we'll be up to:

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Topics: Community

Terrible Technical Talks (and how to avoid giving them)

Posted by Ed Buhain on Jun 29, 2016 11:57:38 AM

 Have you attended a presentation on the hottest bleeding-edge technology and the presentation turned out to be less exciting than watching the paint grow (or the grass dry)?

When it comes to technology, I don't learn by watching somebody else do it; I have to do it myself.

So why do so many technical talks consist of reading slides or pasting code blocks?

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Topics: Best Practices

HoloLens: The First Few Weeks

Posted by Matt Wilhelm on Jun 9, 2016 10:40:53 AM


I have to admit, the first time I tried HoloLens at //Build in 2015, I was underwhelmed.  The demo was scripted, and the product was clearly not complete.  There was literally a main behind the curtain debugging the device as we went through the motions. 

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Topics: UWP, Windows 10, HoloLens, Holograms, DirectX